BUILD → CHECK → SHARE → FORK

Build a plan you can actually explain.

Pick a starting loadout, shape four modules, and get an immediate read on the build's identity and trade-offs.

No fake DPS — exact values are omitted when public data is unstable. No account — builds live in the URL or your browser.
Start building
Pre-Early Access dataset

Pre-EA snapshot. Names and broad roles are based on public and community-documented material.

ConfidenceStructural, not numeric
Next data refreshLaunch day
STARTING POINTSPick a direction, then edit it.
01

Build

Set the starting loadout, then define the four buttons you want the run to revolve around.

02

Four-module plan

The current database documents four active slots. Pick the modules you want the run to mature around; each choice keeps its documented mount slot visible.

0 / 4
Upgrade depth: the planner maps named, build-changing upgrades only where the pre-EA database exposes a clear effect. Missing upgrade branches are shown as unmapped instead of invented.
04

Loadout at a glance

Every selected piece and why it is in the plan.

WHY THIS IS DIFFERENT

A planner, not a made-up damage calculator.

Public Wanderburg information is still version-sensitive. This tool focuses on the part we can responsibly help with now: whether your captain, support choices and four-module direction reinforce the same playstyle.

01

Plan

Build around one clear run identity instead of collecting unrelated strong-looking pieces.

02

Check

See overlapping roles, missing support and obvious tensions without fake precision.

03

Share

The configuration is encoded in the URL. Send it to a friend, Reddit, Steam or Discord.

04

Fork

Anyone opening a shared build can change one choice and instantly create their own version.

DATA POLICY

Version-aware by design.

Current snapshot: Sep 6, 2026, before Early Access. Official Steam establishes the modular-build premise and Early Access timing. The dated WikiTactics snapshot documents four active slots plus named roster/effect records; secondary community documentation is used only as a cross-check.

What we deliberately avoid: importing an entire third-party database, claiming pre-EA values are permanent, inventing missing upgrade effects, or turning uncertain numbers into a fake DPS score.

Launch plan: on Sep 8, the live Early Access client becomes the highest-priority source. Anything that disagrees with live tooltips gets revised or removed.